Kamis, 21 April 2011

PlayStation Move Heroes (PlayStation 3)

The concept seems to be lifted from the dreams of everyone who loved platforming during the PlayStation 2 days. Three of Sony's biggest mascots--Ratchet, Jak, and Sly--team up in PlayStation Move Heroes to thwart a band of malevolent aliens. Robots programmed to tear you to shreds close in on all sides, and you make smart use of whips, wrenches, and pistols to blow them to smithereens. If you catch a glimpse of Ratchet gunning down foes in Metropolis or Sly sneaking around with his trusty crook on the streets of Paris, you may even think this is the dream-team collaborative effort you've been waiting for. However, after only a few minutes of messing around with this Move-enabled minigame collection, it's clear that this is much closer to a nightmare. Similar-looking environments and repetitive objectives make it seem as if you're doomed to a Sisyphean fate, while unresponsive melee controls enervate your enthusiasm. Shining flashes of predictable entertainment intermittently pierce through the dull gray sky, but PlayStation Move Heroes is predominantly a boring endeavor unworthy of its fantastic starring cast.
6306985Clank gets trigger happy.None
The greatest threat to the known universe is a group of aliens who have too much time on their hands. Ratchet, Jak, and Sly, along with their respective sidekicks, Clank, Daxter, and Bentley, were enjoying their days on their own worlds, when an eerie vortex appeared above their heads, whisking them to a desolate and strange land. The weirdest part of this sinister plan is that pieces of their homeworlds were carried over as well, presumably so that these extraordinary heroes didn't become homesick. It might seem nice to explore the streets of Metropolis, Haven City, and Paris once more, but everything has a muted color scheme that makes these beloved places blend together. The lack of visual variety puts a damper on your adventures from the get-go, though the few story segments do an adequate job of lightening the mood. The good-humored ribbing these franchises are known for is on display, and it's fun to see what mischievous deed Daxter is up to or how the resourceful Clank is going to save everyone from this predicament.
The action is broken up into five distinct parts. Melee, whip-wielding, and shooting make up the combat portions, whereas bowling and disc throwing are akin to intergalactic sporting events. No matter which activity you choose, your goal is to collect a set number of items or destroy the advancing robot army. The action segments are set in small-scale arenas that are unfortunately beset by a number of issues that drain much of the fun. Your locomotion is downright insulting for such prestigious platforming stars. You're free to run around the areas as you wish, but the jumping ability these characters are known for has been unceremoniously removed. It feels strange to gun down enemies as Ratchet without being able to initiate his patented leaping strafes, and your lack of agility becomes a serious problem when you're surrounded by attackers with no way to quickly move away. The melee and whip controls are also maddeningly inconsistent. You need to shake the controller to strike down attackers at close range, and it's troubling how often this simple action doesn't register. The only combat fun comes from the shooting sections. Hunting down evil robots is enjoyable, though don't expect your dumb adversaries to put up much of a fight.



Digg Technorati del.icio.us Stumbleupon Reddit Blinklist Furl Spurl Yahoo Simpy

0 comments:

Posting Komentar

Silakan barikan komentar anda tentang artikel saya yang satu ini.